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0 are implemented with namespaces, but are not synonymous with them. When you declare a package, you are implicitly creating a special type of namespace that is guaranteed to be known at compile time. Namespaces, when created explicitly, are not necessarily known at compile time. The following example uses the package directive to create a simple package containing one class: package samples { public class SampleCode { public var sampleGreeting:String; public function sampleFunction () { trace (sampleGreeting + " from sampleFunction()"); } } } The name of the class in this example is SampleCode.

Var numArray:Array = ["zero", "one", "two"]; You can create an instance of a class by using the new operator. The following example creates an instance of a named CustomClass, and assigns a reference to the newly created class instance to the variable named customItem: var customItem:CustomClass = new CustomClass(); If you have more than one variable to declare, you can declare them all on one line of code by using the comma operator (,) to separate the variables. For example, the following code declares three variables on one line of code: var a:int, b:int, c:int; You can also assign values to each of the variables on the same line of code.

88 Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 0 language—they are its fundamental building blocks. Every variable you declare, every function you write, and every class instance you create is an object. 0 program as a group of objects that carry out tasks, respond to events, and communicate with one another. 35 Programmers familiar with object-oriented programming (OOP) in Java or C++ may think of objects as modules that contain two kinds of members: data stored in member variables or properties, and behavior accessible through methods.

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